Showing posts with label namco. Show all posts
Showing posts with label namco. Show all posts

Monday, December 3, 2012

OtakuNews Sword Art Online PSP game out in march



Namco Bandai Games began streaming the second television commercial for its Sword Art Online: Infinity Moment game for the PSP system on Monday. For the game, original novelist Reki Kawahara supervised a brand-new original story that begins from the 75th floor of the floating Aincrad labyrinth.


 The limited first edition version will bundle the "Together with Asuna Aincrad Date Edition" DVD. The animated disc will feature an original story from Kirito's perspective with "high precision" 3D character modeling.

The limited version will also include a "game special movie" CG anime DVD that ties in with the Aincrad story arc and game. A special box with exclusive visual art by original novel illustrator abec, an original game soundtrack CD, a special booklet, and an original custom PSP game theme will complete the limited edition set.

Namco Bandai Games will release this "live-in-this-moment-with-you RPG" in Japan on March 14, 2013. The regular and downloadable versions will cost 6,280 yen (about US$79), while the limited edition will retail at 9,980 yen (US$125). I think this is a pretty cool idea thow I would much rather see a game set in the time line of SAO but have no real conection to the main cast. it would alow the chanse to broden the game world and give the frachis it self sum more longjevaty.

Monday, November 8, 2010

the pain of the econamy streches far


so far that evin bandai namco is leting 90 workers go this is relavent to use at otaku home becuse alot og games we buy come from them mysef and cloudsora(aka curt) are big fans of the .hack serres of games and of corse in more resent years the dynasty warriors gundam games witch are slated for a 3rd instolment hers the full story

game maker Namco Bandai of America is laying off 90 employees in its U.S. offices
The layoffs are due to the company’s previously announced reorganization where it combined its separate mobile and online game businesses into a single division. On top of that, the company has decided to move a considerable amount of game development once done in the San Jose, Calif.-based office back to Japan.

Carlson Choi, the company’s vice president of marketing, confirmed in an interview that the company had layoffs. He said the cuts were made because there wasn’t an exact match between the company’s needs and the skills of the employees available.

“We are partnering with external development studios out there because that is where the game business is going,” he said. “Our goal is to move into digital games and broaden to different platforms. The details are being sorted out now.”

Choi said the company remains focused on making its games more accessible, social, and personal to consumers.

The reorganization announced in August was notable because of the changes sweeping through the game business. Other companies such as THQ, Ubisoft, and Warner Bros. have all made moves to increase their digital games businesses recently.

Digital games are catching on because they use different business models. Console games sell for $60. But online games are often offered free-to-play, where players can play for free and pay real money for virtual goods such as better weapons. That gives recession-hit gamers more options to control their spending as they go. Roughly 35 percent of game maker Electronic Arts’ business is now digital.

Under one label, the Namco Bandai team will develop games that run on multiple platforms, including consoles, the PC, mobile, the web and Apple iOS operating system products. The team will make a concerted effort to expand its presence in the social game market. The goal of having one group is to make games more accessible across more devices and to broaden the company’s consumer base, Kenji Hisatsune, head of Namco Networks, told us in August

Source: VentureBeat

basicly what this meens is we mite be paying to dl dynasty warriors gundam 4 in the not so distent fucher I for one wood perer a hard disc for my games that way I know Il alwas have it unlike a cloud based game witch can be lost from haking/ viruse/ server crashes and other problems its not all bad it duse meen games will becume a bit cheeper since they dont need to make or burn the games to disc but not by mutch please let otaku home know what you think of this and we mite just read your email on the next podcat the email is otaku_home_podcast@yahoo.com